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3D audio workshop 4-5 June 2007 - Preliminary program

All sessions are in auditorium H1, main building of NTNU Gløshaugen Campus (see map here), except sound demonstration session which is in the Aura lab.

Monday 4 June
Opening
11.30 - 11.35 Peter Svensson, NTNU
       


Session 1
11.35 - 12.00 Peter Svensson, NTNU The use of Ambisonics as a room acoustic representation format
       

Lunch
12.00 - 13.00
       

Session 2
13.00 - 13.25 Mark Poletti, IRL, Wellington Robust 2D surround sound reproduction for nonuniform loudspeaker layouts
13.25 - 13.50 Bård Støfringsdal, COWI Compact representation of reflections from soft surfaces
13.50 - 14.15 Filippo Fazi, ISVR, Southampton Theoretical study of sound field reconstruction
14.15 - 14.40 Dylan Menzies, De Montfort University, Leicester Complex Objects and Nearfield Binaural Synthesis
14.40 - 15.15 Coffee break
       

Sound demonstration session
15.15 - 15.40 Ville Pulkki, TKK, Helsinki Frequency band processing in spatial sound reproduction: What do we need to reproduce?
15.55 - 16.20 Thom Johansen, NTNU Q2S ambitools - open source software for Ambisonics encoding/processing/decoding
16.20 - 16.45 Ulrich Reiter, TU Ilmenau Object Based (MPEG-4) Realtime Audio Rendering Engine TANGA
       

Discussion
16.45 - 18.00 Peter Svensson, NTNU What are the important research questions for the near future?
       

Dinner
19.30 Place to be announced
       

Tuesday 5 June
Session 3
8.30 - 8.55 Audun Solvang, NTNU Q2S Ambisonics: are more loudspeakers always better?
       

Tour of acoustics lab.
9.00 Peter Svensson, NTNU
       


The workshop is sponsored by Q2S and the Acoustics Research Centre.


Editor: Peter Svensson, Contact: svensson@iet.ntnu.no, Last updated: 9. juli 2007